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Sourcecode: wxwindows2.4 version File versions

paletteg.h

/////////////////////////////////////////////////////////////////////////////
// Name:        palette.h
// Purpose:
// Author:      Robert Roebling
// Created:     01/02/97
// Id:
// Copyright:   (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
// Licence:     wxWindows licence
/////////////////////////////////////////////////////////////////////////////


#ifndef __WX_PALETTEG_H__
#define __WX_PALETTEG_H__

#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "paletteg.h"
#endif

#include "wx/defs.h"
#include "wx/object.h"
#include "wx/gdiobj.h"
#include "wx/gdicmn.h"

//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------

class wxPalette;

//-----------------------------------------------------------------------------
// wxPalette
//-----------------------------------------------------------------------------

class wxPalette: public wxGDIObject
{
  DECLARE_DYNAMIC_CLASS(wxPalette)

  public:

    wxPalette();
    wxPalette( int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue );
    wxPalette( const wxPalette& palette );
    ~wxPalette();
    wxPalette& operator = ( const wxPalette& palette );
    bool operator == ( const wxPalette& palette );
    bool operator != ( const wxPalette& palette );
    bool Ok() const;

    bool Create( int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue);
    int GetPixel( const unsigned char red, const unsigned char green, const unsigned char blue ) const;
    bool GetRGB( int pixel, unsigned char *red, unsigned char *green, unsigned char *blue ) const;

    // no data
};

#define wxColorMap wxPalette
#define wxColourMap wxPalette

#endif // __WX_PALETTEG_H__

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